emircbngl/blender-optics-simulator
Build, align and render an optical bench inside Blender. Exposes element poses, port normals, mount limits, traced beam paths and detector readings as ground truth, so an agent can align mirrors, scan OPD or close an adaptive-optics loop. Ray plus Gaussian-q ABCD plus Jones/Stokes polarization, checked against textbook answers in CI.
Project
Browse this MCP server in the TensorBlock MCP Index.